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The challenge comes from figuring out how to get from point A to point B. Like more modern Zelda games, jumping is automatic so it takes the timing out of it but not the challenge. The platforming is rather basic but still a lot of fun. Puzzles are some of CrossCode’s strongest moments. Yet, due to the simple controls, it’s not overwhelming at all. You will also gain access to other elements, further deepening the experience with more skill modifications. These abilities can be chained with your base attacks and be further upgraded as you progress through the game.
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It is much deeper than what the previous paragraph summarised, thanks to an extensive progression and skill tree system that allows you to upgrade Lea’s base stats and unlock new abilities. That’s only the basic core gameplay as well. It’s an intuitive and addictive combat system. Finally, you can use a shield that will reduce the damage taken. Chaining these together with her dodge ability will let you build up a combo whilst avoiding damage. Aiming with the right stick will change this to a ranged sphere attack that can be charged to deal more damage or bounce off walls. Lea has a basic melee attack that is activated with the attack button. As a spheromancer, Lea can fire off ranged attacks and chain them with fast melee attacks. The combat is fast-paced and a lot of fun. Though the side quest content is the usual MMO-style filler of collecting resources that can admittedly get a little bit dull after a while. It’s a lot of bang for your buck with just how much varied content there is in here, with equal amounts of combat, puzzle solving, platforming and exploration all having their time to shine. Even the questing system and levelling system feels like it’s pulled out of an MMO.ĬrossCode is absolutely packed with content as well, taking upwards of 70 hours to complete the main story and a good amount of side quests. The only thing you won’t see them do is fighting enemies. They will be hanging around in hubs, running across the world and having their own conversations that you can listen to. The CrossWorlds feel lived in, with NPCs and merchants everywhere, and “players” doing their own thing. Playing ESO has made me respect CrossCode even more because of how the game manages its MMO-ish setting. When I first reviewed CrossCode, I wasn’t really much of a MMO player, but have since put in time into games like Elder Scrolls Online. There’s even an obnoxious character that keeps accusing Lea of cheating, because like in every online game ever, you will always run into that one guy.
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Emilie, your very first companion, acts as your guide, introducing you, the player, to the world around you. Other characters are just a joy to be around.
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Yet she is a great protagonist due to her emotions being displayed in portraits during dialogue sections. Lea’s voice module has been damaged, meaning she only has a limited range of words starting with “Hi”. The world of CrossCode is filled to the brim with charming and interesting characters. Hunted down by a mysterious antagonist, you are forced to retreat back into the Cross Worlds and progress through the MMO in order to recover your memory.
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Set in an MMO known as the CrossCode, you play as Lea, an avatar who has lost her memory of the real world and can’t speak.
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This time for real.CrossCode is full of charming characters. Follow Lea on her journey figuring out the truth, use your elements like never before and don’t forget to finish the raid. But before you enjoy these, make sure to meet old friends, learn new words and throw an uncountable amount of balls at your enemies.Ī New Home continues right after the Events of CrossCode and offers more of what you learned to love already: A story rich experience filled up with tons of enemies, bosses and puzzles. The CrossWorlds just got bigger and that means there are new things to explore.